Here’s a taste of what I do.
Creating music is my favorite thing ever.
I don’t hide from the fact that I make my music on a computer — I embrace sounds that can only be made using electronics and software. But I also love to take the natural sounds of acoustic instruments, voices, and assorted field recordings, and heavily process them in software to create hybrid organic/digital sounds.
Sound design is a powerful skill for electronic music producers, unlocking doors to signature sounds and allowing even the simplest musical ideas sound deep and captivating. It’s at the intersection of creative and technical, which is right where I like to be.
I taught sound design at Pyramind’s ground campus in San Francisco to several groups of students across 2018 and 2019, which was a fantastic experience both personally and professionally. In late 2019, I released my first official sample pack, Hybrid Textures, via Noiiz.
Hybrid Textures is an original sample pack, featuring more than 200 unique sounds, all generated from scratch using a number of synthesizers and over an hour’s worth of original foley recordings.
From the Noiiz store:
‘Hybrid Textures’ has been intricately designed by Haak, blurring the lines between the digital and the organic. Featuring an assortment of instruments, from percussive loops constructed out of original foley recordings to bouncy synth progressions to immersive pads, this pack's content has an element of intentional imperfection that makes their modern style feel more human.
Perfect for a wide range of genres such as future bass, chill trap, ambient bass, and alternative pop, ‘Hybrid Textures’ could also find a home in any producers collection that’s looking for texture, immersion, atmosphere or an organic feel.
I’ve also dipped my toes into sound design for picture, recently completing a short documentary to be released later in 2019. That’ll be here once it’s available.
I composed original music and did some light sound design for this demo project using one of the It Follows film trailers.
I enjoy the change in approach when composing music to accompany a visual narrative — I get to help convey and complete the emotion of a scene, and since the score is a supporting element rather than the audience’s entire focus there’s less pressure to entertain.
I’ll make your project sound good
While I’m pursuing my own artist career, I’m also available to help you make your projects sound their best. I love producing for other artists, doing post-production for picture, sound designing for both music and picture, providing instruction for fellow music producers, and more.
Post production (editing, sound design)
Private instruction in Ableton Live and sound design with various synths/samplers
I love sound and music more than I can put into words. I ran a zine as an avid punk/hardcore/metal fan for about eight years. I’ve been creating music in one form or another since I was a kid. It started with a Casio keyboard and a tape recorder. It morphed into pop-punk and post-hardcore bands in my teens and 20s. I eventually discovered electronic music production, and it moved me enough to quit my cozy corporate job and change careers.
I’m a graduate of Pyramind’s Sound for Picture and Games program, and went on to teach the school’s Sound Design 101 class (focusing on software sampling and synthesis) to roughly 50 students throughout 2018 and 2019. I recently co-authored Ableton Live 101, an introductory textbook designed for Ableton Live instructors to use as a teaching aid.
Currently, I’m writing lots of music and pursuing my artist career from Portland, Oregon.
Tools of choice
Logic Pro X
Whether you want to hire me to help you with your project, have a question, or just want to say hi, use the form below to get in touch.
Otherwise, hit me up at firstname.lastname@example.org.